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Dedicated to a new genre of digital training and education

In a landscape saturated with digital simulations focused on war scenarios, the realm of peacekeeping training and education remains largely uncharted. This project is pioneering the creation of advanced simulations, harnessing state-of-the-art gaming methodologies and informed by meticulous analyses of real-world peace missions. The resulting design not only serves to instruct peacekeepers but also to enlighten the broader public about the pivotal role of this vital international activity.

Experiential Training

These simulations will offer immersive, scenario-based learning that illustrate the everyday realities of peacekeepers. This help players understand and prepare for the complex social situations in modern conflict zones, including atrocities, child soldiers and sexual violence, which can be difficult to teach in a classroom setting.

Professor Walter Dorn conceived the idea of video games for peacekeeping in 2017 while serving at the United Nations as a “Protection Technology and Innovation Expert.” He sought a visual tool to show how technologies could be applied in UN field operations. Dr. Dorn also saw the potential of digital platforms to assist with peacekeeping training and public education, which he wrote about in several publications.

Learning Outcomes

Prospective peacekeepers will learn about:

  • Core mandated tasks
  • Military, police and civilian roles
  • Investigations and Interventions
  • Child protection
  • Conflict-Related Sexual Violence
  • Protection of Civilians
  • Navigating field hazards like landmines and cluster munitions
  • Intersectional approaches to peace negotiations

Webstite: https://www.peacekeepingsim.net

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PKS1_2024_11_30.zip 403 MB

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